Dec 06, 2017 · When you complete a long rest inside the life support system chambers, you remove all levels of exhaustion. When you advance a level, the floor of rolling new hit points is half of the hit die rounded down, instead of 1. You make a DC 10 Dexterity (Acrobatics) saving throw each round. Each round that you succeed you keep your head above water and counts as one round of the rounds required to remove your armor. Failure means that you went under water this round and made no headway in removing your armor. After 3 failures you receive one level of exhaustion ...
Condition immunities charmed, exhaustion, frightened, paralyzed, poisoned Senses darkvision 60 ft., passive Perception 14 Languages the languages it knew in life Challenge 15 (13,000 XP) Magic resistance. The mummy lord has advantage on saving throws against spells and other magical effects. Rejuvenation. Dungeons and Dragons (D&D) Fifth Edition (5e) Spell - Remove Curse - At your touch, all curses affecting one creature or object end. If the object is a ...
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